Arts & Sciences |
Legend of Norek |
Getting Started |
Choosing Your Kit
Rattan combat is not just about having fun, running around dressed up as knights or medieval soldiers and trying to hit each other with various swords, axes, spears, and poleweapons.
Okay, so mostly it is, but the essential essence of what we do should always be chivalric combat and our behaviour in combat should always reflect this romantic ideal. Andre de Montsegur once passed on these words of wisdom to me "The SCA is not about reality but a 60's recreation of a Victorian perception of an Authurian fantasy."
Personally I still can't find anything wrong with that. If however you reject this as just a fantasy and want to do a recreation of historical combat bear in mind the image of reality is a wonderful thing to copy or recreate, but if you discard the key element of idealism that permeates Victorian, Authurian and period literature then you will lose any semblance of balance between competitiveness and for want of a better term sporting behaviour.
Why winning sucks, I will take the time to say this here because too often a fighter will be feted and gain acclaim because they win fights, but winning in Society combat should never be considered as anything other than the temporary good fortune it is. It is far more important to have the respect and trust of the other fighters and also the general populace.
Anyway for now enough of the reasons why you should be a perfect and genteel 'knight' if you are going to participate in rattan combat here a few more tangible pointers.
There is the matter of completing the prerequisites and paperwork required by our Laws and insurance requirements before you can join in. Don't worry if it all seems a bit complicated. The Marshals and senior fighters will be happy to help you out in this area. Also if you are currently under 18 years of age, Lochac Kingdom Law dictates that you must have written permission from a parent or guardian to participate.
Contact the Shire Knight Marshal prior to attending for important information about the above info.
The Shire of Dragon's Bay holds regular fighting sessions, at which informal training occurs. Please see the Calendar for details, or check out the Links & Resources page for other sessions that are nearby. This makes the first step pretty simple get to a training session, watch what we do, ask questions and if it appeals to you talk to the people there about what you need to do next.
If you want to get a head start there are a few things you can sort out prior to turning up.
- Make sure you have groin protection, leather boots, loose fitting pants, a loose fitting shirt, a stout leather belt, and if you already have some knee and elbow pads bring them too.
- Contact the Shire Knight Marshal to confirm current times and dates and get yourself down to our training session, one of your priorities as a newcomer is to watch and ask questions.
- If you can try and get hold of some rattan and plywood to make yourself a training sword and shield.
- Find someone who will either sew for you or better yet teach you how to sew & look at getting a gambeson made.
- Start saving money.
It would be remiss of me if I didn't mention that you should be prepared. Fighters tend to be an entusiastic lot and circumstances permitting they are very likely to try and put you in armour 'to have a go' at the first opportunity that presents. Declining is perfectly okay if you are not ready to do this.
Each individual is responsible for their own fitness etc, but please be aware that however well distributed over your body you are likely to be carrying an additional 20 to 25 kilos of equipment when fighting and given the padded garments and armour you will get hot.
You may choose to take this combat thing relatively seriously, and go to great lengths to research totally authentic armour, alternatively you may decide to get into some passable armour as quickly as possible so that you can join in the aformentioned running around and hitting people in short order... and of course you may find yourself somewhere in the middle. All of these are just fine, because this is a hobby not an exam or a job, so the whole point is to have fun, and set your own goals.
As far as appearances go if it looks medieval at 10' (3m) it is fine, and here it may be appropriate to mention that one of the greatest strengths of the SCA lies in its ability as a community to accept anybody who makes a reasonable effort to fit into the ambience we try to create at events.
Your choice of kit can be based on practically anything pre 1600 and known to Europe. If you are not sure where to start something along the lines of the Western European armours circa 1300 - 1400 are relatively easy to pattern or purchase and can get you into combat relatively quickly. This type of armour is relatively simple to reproduce in a basic workshop with minimal tools, you might even decide to purchase the more complex pieces such as knees, elbows or helmets and finish them up as complete armours yourself. It all depends on what you can afford the most of, time or money.
Making armour is fun, no particular skills are require to get started, just some enthusiasm and the ability to listen. Figure out what sort of look you want, get some pictures of the way you want it to look and get yourself along to the local armouring meeting or workshop.
Remember if you are going to fight in your armour check what you want against the SCA rules and your Kingdoms requirements before committing your resources. Which neatly brings us back to one of your priority as a new member, ask questions.
Combat | Rattan
Arts & Sciences |
Legend of Norek |
This web site was updated on the 14/12/2014
This is an unofficial publication of the Canton of Dragon's Bay. It is not a corporate publication of the SCA, nor does it delineate SCA policy.