Unless state otherwise, all events are in-garb events. All attendees are expected to wear at least an attempt at pre-1650 garb. If you need to borrow some clothes for the event, please contact the Hospitaler at least a week before the event to arrange to borrow something appropriate.
Minors are welcome to attend SCA events and training, but they must have a parent/guardian present. A parent/guardian can also nominate another adult each event or training session as a caregiver to serve this purpose, please ask the Constable for a form, or print one yourself (http://sca.org.au/board/nomination-of-caregiver).
Saturday, January 14th 2017.
Beefacres Community Hall, 10 Pittwater Drive, Windsor Gardens South Australia 5087
Come join us on a cruise south through the Mediterranean. There will be games, competitions and food provided by the people & cultures of where we dock along the way.
Any diffiulties or questions, contact the Steward
Steward: Mistress Elena le Breustere, firstname.lastname@example.org
Cost: Adult members: $30. Child Member 12-16: $15. Under 12 member free.
Non-Members: additional $5 surcharge for event insurance.
Saturday, February 18th, Balmoral Reserve, Balmoral Rd, Dernancourt
Come enjoy the illustrious Good Knight Fighter Auction Tournament! To be hold on the evening of the 18th of February, both heavy and fencing combatants shall be auctioned off to the highest bidder for the great cause of transporting a teacher of renown from abroad to our glorious lands to instruct our combatants in the arts of combat and chivalry!
The prizes are as magnificent as the company and splendor! So join us for an evening of excitement!
Both Heavy and Fencing tournaments shall be held in double elimination, fighter auction format.
4:30pm - Site Opens
5pm – Lists / Heavy and Rapier Armour Inspection Open
5:30pm - Lists / Armour inspections close and Auction Commences
6pm Tournaments begin
Steward: Sir Eva Von Danzig, email@example.com
Sunday March 26, Bonython Park, Thebarton
The Sun and the Moon are vying for supremacy, and what happens in the heavens is reflected here on earth. Join us with your heraldic splendour as Innilgard determines by combat, by art, by service and especially by heraldry, which shall be ascendant. Yet the Fates will also have their say, for each person, be they combatant or spectator, shall be assigned a side by lots, and thus the Fates may determine the victor.
The day features a Challenge Tourney, where each combatant is required to have a herald arrayed in the combatant’s heraldry or colours, to declare their challenges for them. During breaks between the combat, there will be games, dancing, and three-legged race for the non-combatants to take part in (and those fighters who have the energy!). All are encouraged to show their heraldry in great display, and to bring a picnic lunch that may be shared, and supplemented by sizzling sausages.
Upon signing in, each person will draw a bead from a bag at random, either gold (the Sun) or silver (the Moon.) Depending on which they draw, they will be supporting the Sun or the Moon for the day, and any points they may achieve will be counted for that side in the final tally. Spectators are encouraged to cheer for combatants on their side.
When all combatants have drawn, the Baron, Baroness and Stewards may choose to reassign certain fighters, to ensure both sides are reasonably even with skill.
Each person will also be given a bag of 10 beads – these are their tokens of acclaim to bestow on others.
Everyone, not just the combatants, is encouraged to bring heraldic display – note this does not need to be personal heraldry; if someone does not have a personal device registered, they may use Innilgard, Blessed Herman, Lochac or household heraldry, or other heraldry as appropriate.
Format of the Tournament:
A challenge tournament, using chivalric weapons. A combatant will be awarded 1 point for every round fought, and an additional point if they win (i.e. 1 point to the loser, 2 to the victor.) Combat is to run for as long as the combatants have a desire to fight, with 10 minute breaks every 30-40 minutes.
Each combatant must have a herald – it is up to combatants to arrange a herald to speak for them, and a herald may act for more than one combatant. Combatants will be awarded extra points for their heraldic display, and their heralds are required to wear either the combatant’s heraldry or their colours when speaking for them (this can range from a full heraldic tabard to something as simple as a couple of ribbons in the right colours). To facilitate this, we will have several heralds standing ready to be engaged on the spot.
The heralds will call the challenges in suitable form. A challenger is required to obtain the consent of the challenged party privately, before the public announcement is made.
For the Lists to keep record: a combatant will challenge another privately. Both combatants and the challenger’s herald will go to the Lists table, to get a numbered card. On this card, they will write the name of the challenger and the challenged. The challenger’s herald will take the card, and the combatants will join a queue at the list field (the order of the queue is determined by the numbers on the cards). The challenger’s herald will record the outcome of the bout on the card, and return it to the List Officer, who will mark points for fighting and for the win against the combatants’ names.
In addition to the bead drawn to determine their side, each person will be given a bag with 10 “acclaim” beads in it. People are to give acclaim beads to other people, for any of the following reasons:
• Good heraldic display
• Has shown exemplary courtesy
• Has shown exemplary chivalry
• Has shown exemplary skill
• Has shown exemplary service
• To the heralds – for outstanding performance.
• To spectators - for good cheering and support for their side’s combatants • To combatants - for prowess shown on the field
If people give away all 10 of their acclaim beads, they may, if they choose, also give away any that they have been given, HOWEVER, it should be noted that at the end of the day, each person will tell the Stewards how many beads they have (not including their original beads) and these points will be recorded for the Sun or the Moon, depending on what side they are on, as well as determine some of the prizes to be given (see below).
Victory of the Eclipse
To decide whether the Sun or the Moon is the victor of the day, the tally of points earned will be determined as 50% from the challenge tournament points, and 50% from the beads given; the side with the highest aggregate score will be declared the winner of the day.
Prizes will be given for the following:
• Most acclaimed herald (based on number of acclaim beads received by a herald) • Most wins by a combatant • Most rounds challenged by a combatant • Individual who is given the most acclaim beads • Best heraldic display – to be chosen by the Heralds collectively.
As well as fighting, there will be other activities for non-combatants. It is planned that roughly every 30 minutes of combat, there will be a break of about 10 minutes, during which the following activities will occur:
• Games – tierce, drop glove, blindman’s bluff, jingles, etc.
• Three legged race
There will also be background music playing throughout – mostly by the Seedy Musicians, but if members of the populace would like to play music they will be warmly welcomed.
People are asked to bring a picnic lunch, preferably to share. There are plans for a sausage sizzle to raise money for La Prova Dura’s fighter fund; more when those plans are confirmed.
Stewards: Gabriel Ziegler & Annys Blodwell, firstname.lastname@example.org
Note that Tourneys and other outdoor events are likely to be cancelled if the forecast temperature is over 35 degrees celsius.